Example
2
In
the above example a string is being stored in a variable ‘tommy’ so that we can
reuse it wherever we want it in the program.
Example 3
In
the following example we will print something to the user and we want the user
to respond back.
ReadKey()
– Reads a single key from the user. Basically blocks the program until the key
is pressed.
- The message ‘type a number , any number?’ printed on screen
- The key entered by user is stored in keyInfo
- The value in keyInfo is converted to string and taken in {0}
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